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Re: Metal transport (was: platoon stuff and combat engineers)

From: Edward Lipsett <translation@i...>
Date: Wed, 26 Jun 2002 17:18:36 +0900
Subject: Re: Metal transport (was: platoon stuff and combat engineers)

And if you forget to feed and water them, they sometimes (accidentally,
of
course!) eat the wearers.

They were mentioned in Gear's "Forgotten Borders" trilogy, now that you
mention it.

on 02.6.26 5:13 PM, Beth.Fulton@csiro.au at Beth.Fulton@csiro.au
scribbleth:
> 
> Yep, though I'm not sure where the matrix size would fall on that.
Though my
> "battle suits" sort of use the same idea in that they're made form a
"living
> composite alga". Basically they're a chemical structure derived from
algal
> colonies that is kept "alive" inside thin self repairing suits (that
just
> happen to look like everyday battledress from a distance). They're
flexible
> enough to allow everyday movement without restrictions, but when hit
hard or
> with high intensity (e.g. shrapnel, bullet, sharp edge or point) they
act
> like a rigid body (think of the difference between when you enter
water
> quickly or slowly). This gives the wearer roughly the same protection
as D6
> (or for really good suits D8) armour with the added bonus that the
suits
> have a cryptomatch ability (like octopus cam). Though diseases can
dull the
> colour change ability and too many quick transitions can lead to
colour lag.

-- 
Edward Lipsett
Intercom, Ltd.
Fukuoka, Japan
Tel: 092-712-9120
Fax: 092-712-9220
translation@intercomltd.com


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