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RE: Fighters options please

From: "Brian Bilderback" <bbilderback@h...>
Date: Thu, 09 May 2002 14:16:00 -0700
Subject: RE: Fighters options please

B Lin wrote:

>Perhaps not.  The main strategy is still going to be first strike.  You

>mass enough fighters in the first wave as combat air patrol (CAP) to
take 
>down all or part of the anti-fighter defenses - either the dedicated
PDS 
>ships or the defending fighters. If the defenses are integrated, you
simply 
>attack the biggest threat and work your way down the threat ladder.

And if the fighters are busy with the other fighters and anti-fighter 
defenses, the rest of the fleet makes a run for the carriers and pummels

them.  If they're soapbubbles, they're toast.  If they're NOT
soapbubbles, 
you're probably not going to see massive amounts of fighters to begin
with.

>The current problem is that most equal point fleets can't stop that
first 
>wave from getting in and killing something.

SOMETHING.  But under this plan, not EVERYTHING.  And that's the key.

It's kinda moot that his fighters are empty if he has already wiped all
your 
big guns off the table.

Ok, how many fighters to how many big guns?

In addition, the CAP may already be on it's way back to re-arm and
re-fuel 
and will be waiting for you at the carrier when your remaining escort
ships 
show up.

Unless you can get there and hit him while they're on the carriers - a
la 
Midway.

>As the adage goes - the best defense is a good offense.

And this rule would allow you to employ this adage against the carriers
as a 
way of defending against fighters.

3B^2

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