RE: Fighters options please
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 9 May 2002 13:55:00 +1000
Subject: RE: Fighters options please
On Thursday, May 09, 2002 10:12 AM, Beth.Fulton@csiro.au
[SMTP:Beth.Fulton@csiro.au] wrote:
> I've been way busy at work so haven't been able to keep up with the
thread,
> could somebody please list the various alternatives thrown out so I
can
try
> them out and see if Ryan's comment holds out (after two weeks of
deciphering
> someone else's undocumented/unreadable c I feel a BIG gaming session
coming
> on...)
Very heavy signal/noise ratio on this one.
>From what I've been able to decipher so far:
1. let PDS attack every squadron that attacks.
2. increase the points and mass up the wazoo.
3. let class-2 and above take pot shots at any range
4. adjust the effectiveness of PDS to close to scatterpack results
5. shoot whoever started the thread.
6. reduce the endurance of fighters
I probably missed a few in all the noise.