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Re: Fighters

From: Ryan M Gill <rmgill@m...>
Date: Wed, 8 May 2002 18:38:07 -0400
Subject: Re: Fighters

At 5:17 PM -0500 5/8/02, Randy W. Wolfmeyer wrote:
>
>
>My original thought was that beams would attack just like beam 1's in
PDS
>mode, but with the appropriate number of dice for range.  This would
make
>it imperative for fighters to be evading at close range.  One thing the
>fighter player has to account for as well is keeping endurance to
survive
>leaving the fight and getting back to the carrier alive.  It might make
>sense then to have your carrier closer to the fight, which might make
some
>of the FB carrier designs more useful with all of their "unnecessary"
>armaments.

So Class 2's, 3's and 4's will get to engage fighters as well?? Tell 
you lads what, why don't we just ditch fighters and carriers all 
together? Would that be better?

All of the methods you folks are proposing would emasculate carriers. 
Why have carriers?

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