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Re: Re: Fighters

From: Roger Books <books@j...>
Date: Tue, 7 May 2002 15:32:34 -0400 (EDT)
Subject: Re: Re: Fighters

On  7-May-02 at 14:49, laserlight@quixnet.net (laserlight@quixnet.net)
wrote:
> >Now, here's a problem. If you change PDS so that it can take attack
all
> fighter squadrons against it, are you swinging the game too far the
other
> way? >20 PDS, for instance, costs 60 points and 20 mass. If 20 fighter
> squadrons attack, that's 20 times 20 attacks by the PDS. Bye bye
fighters.
> Wouldn't custom designed ships just pack on a whole bunch of PDS this
way
> and defeat fighters totally, just as lots of fighters defeat any ship
> totally? 
> 
> a) you can reduce the efficacy of PDS vs any single fighter (which
will
> help make small quantities of fighters *more* useful, which they
presently
aren't) b) Assuming you fiddle with ADFC some, *every* ship will need to
have
masses of PDS to be invulnerable.  If you put 20 mass of PDS on a DD or
CL,
you're not going to have room for much else.  

I was thinking 10 PDSs, this should on average kill 8 fighters, but
since
there are only 6 to a squadron it should remove most of the fighters.

4,5, or  6 kills 1 fighter, no re-rolls?

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