Re: Fighters
From: "Laserlight" <laserlight@q...>
Date: Sat, 4 May 2002 11:28:23 -0400
Subject: Re: Fighters
Zachariah:
> are in small ones. Also, wouldn't it be easier to manipulate the
point
> system, which is an artificial construct anyways, rather than change
the
> rules per se?
Yes, except:
a. the problem is not the number of fighters per ship, it's the number
of fighters per fleet. Which means you can't precalculate "how much
does this ship cost", you'd need to refigure it every game.
b. should interceptors be left out of this mix?