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Re: FT: Carriers & Fighter Capacity

From: Flak Magnet <flakmagnet@t...>
Date: 02 May 2002 15:07:53 -0400
Subject: Re: FT: Carriers & Fighter Capacity

Okay.  You're over my head now.  I'm working from just the main rules, I
don't have any fleet books and haven't printed/read the More Thrust pdfs
yet.

I'll take your word on what you said.

If you still wanted to use the fighters/mass with ratios for the arcs,
you'd have to modify the limits based on the direction of travel, not
the arcs.  And that sounds like a moderate pain even to me.

On Thu, 2002-05-02 at 14:47, Brian Bilderback wrote:
> Flak Magnet wrote:
> 
> 
> >I had considered that, but if a ship you're "shadowing"  in the bow
arc
> >pulls a high-thrust maneuver you're going to have to bring your
> >thrusters in line to compensate, swinging your fighter around in the
> >process... It's always harder to "follow from the front".
> >
> >Keep in mind that a fighter doesn't want to obtain a static relative
> >position to an enemy ship, because then it's toast.	The fighter has
to
> >dart and weave, and that means accellerating and decellerating
relative
> >to the target ship.	Something that's harder to accomplish when
you're
> >not following or to the side.
> 
> True enough... but in an extreme example, what if the target is a KV
ship, 
> and has it's bow pointed perpendicular to it's motion?  You're in it's
bow 
> arc (And probably dead meat, but just for argument's sake....), but
you're 
> shadowing the ship to it's side.  And if it uses advanced drives to
shift 
> movement drastically without rotating, who knows where the line of
movement 
> will be in relationship to the bow?  I think maybe it's just easier
for 
> games's sake	that the # of fighter attacks on a ship be Mass/x.  The
arcs 
> limitation would be useful only if PDS/Scatterguns have arc
limitations, and 
> I can't recall if SG's do (I haven't delved into alien tech much yet).
 If 
> there are limitations, then simply require that the allowed attacks be

> divided as evenly as possible between arcs.
> 
> 3B^2
> 
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-- 

--Flak Magnet
Hive Fleet Jaegernaught


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