RE: RE: [OT] wargaming at work (was Steel Wariors)
From: "Tony Francis" <tony.francis@k...>
Date: Tue, 30 Apr 2002 16:04:12 +0100
Subject: RE: RE: [OT] wargaming at work (was Steel Wariors)
Well, pretty close .... but saying too much would be giving the game
away ! You'll just have to wait.
Tony
ps - I can however confirm that the masseuse has already been mentioned
... just don't tell 'er indoors !
> -----Original Message-----
> From: laserlight@quixnet.net [mailto:laserlight@quixnet.net]
> Sent: 30 April 2002 13:13
> To: gzg-l@csua.berkeley.edu
> Subject: RE: RE: [OT] wargaming at work (was Steel Wariors)
>
>
> Tony's boss: "Tony, we've got a tough one for you. We want
> you to write a game of futuristic ground combat, aimed at a
> brighter audience than the Warhammer crowd."
> Tony: "Gee, that sounds pretty eas^h^h^h...tough."
> TB: "We want it to be kind of turn based, kind of
> simultaneous movement. Lord knows how you're going to solve
> that, but we're counting on you."
> Tony: "Kind of an integrated turn sequence, so to speak?
> Alternating activations within a turn?"
> TB: "Exactly! Brilliant. And we need for you to design
> models for the tanks and infantry. Now, we may even go so
> far as to have some sort of metal playing pieces licensed, so
> you'll need to find out what kinds of things not only look
> good on a screen, but can also be cast."
> Tony: "Well sir, I've got a pretty--"
> TB: "Pretty full plate, I know, but we're relying on you.
> We've hired a masseuse to help you deal with the stress...and