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Re: [DS] No Capacity was: Points system (fresh)

From: Ryan Gill <rmgill@m...>
Date: Mon, 8 Apr 2002 10:11:50 -0400
Subject: Re: [DS] No Capacity was: Points system (fresh)

At 8:17 PM -0800 4/6/02, Michael Llaneza wrote:
>Yeah, the DS2 system needs some work, but so much that it needs to 
>be scrapped altogether.
>
>Some of the real world examples depend on assumptions. One big one 
>is the Ontos, with its six recoiless rifles. That's way too many to 
>fit on a small vehicle. Looked at another way, the Ontos has just 
>one weapon system and maybe giving it a single SLAM is more accurate 
>(my copy of DS2 is hiding right now or I'd run out the stats). The 
>SLAM is much closer to how the Ontos was actually used, so it is 
>more accurate to rate it that way.

The trick with the ontos is that the game doesn't represent single 
shot weapons too well. The Ontos had 6 106mm Recoiless Rifles. All 
are single shot and you had to dismount from the vehicle to reload. 
Combat tactics were to move to a firing position, fire as much as you 
had, back up to defilade and reload then do it all again. The trick 
here is that you can fire one or all 6 in rapid succession. I think 
the loading cycle for the Ontos was about a minute or 3 depending on 
the crew.
-- 
--
Ryan Gill			  rmgill@mindspring.com
	|	 |	       |	   |		
	| O--=-  |	       |	   |
	|_/|o|_\_|	       | _________ |
	/ 00DA61 \	       |/---------\| 
     _w/^=_[__]_= \w_	       // [_]  o[]\\ 
    |: O(4) ==	  O :|	      _Oo\=======/_O_
    |---\________/---|	      [_(3)______W__]  
     |~|\	 /|~|	      |~|/BSV 575\|~|
     |~|=\______/=|~|	      |~|=|_____|=|~|
     |~|	  |~|	      |~|	  |~|


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