Re: [DS] Dicing variants was: Hidden units
From: KH.Ranitzsch@t...
Date: Thu, 04 Apr 2002 15:08:28 +0200 (CEST)
Subject: Re: [DS] Dicing variants was: Hidden units
Bell, Brian K (Contractor) schrieb:
> But the basic point is valid all shifts in FMA add 2
> additional results to the top of the system (d4->d6->d8->d10->d12).
> A jump to d20 would add 8 additional results.
>
> Other than making odd dice, you could add a 2nd die.
> Start at d4, so you would roll d10 & d4. Then
> d10/d6 -> d10/d8 -> d10/d10 -> d20 -> d10/d12 ->
> d12/d12. You add the results of the 2 dice.
Just note that the sum of two dice does not give a flat distribution of
result probabilities. Not neccessarily a problem, but the designer
should be aware of it. Similar comments apply to other possible
variants of using several dice.
Greetings