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Re: [DS] Points system (fresh)

From: "Andrew Martin" <Al.Bri@x...>
Date: Thu, 4 Apr 2002 14:01:48 +1200
Subject: Re: [DS] Points system (fresh)

And a couple of other things, I had forgotten:

There should be no difference between infantry and vehicle mounted
weapon
systems in points cost. The worst example in DS2 currently is APSW
that's 4
points on a vehicle and 20 points, IIRC, carried by an infantry team.

A vehicle crew should be a cost like an infantry specialist team, and
can be
separated from their vehicle, for example, ejected from Aerospace, or by
abandoning vehicle.

Crew should be designed into the system as points and capacity cost. For
example, a Driver allows moving the vehicle, Gunner allows firing of
main
weapon, Commander allows coordination with other vehicles in the unit.
Loader or autoloader should be a points and capacity cost as well for
those
weapons that require it. R/T operator should be there as well for low
tech
games, allowing for coordination of the unit with other units.
Alternatively
a points cost for Computers, Communications, and so on, so that the
vehicle
crew can coordinate with each other, the other vehicles in the unit, and
with other units.

Also, if several weapons are mounted on the same vehicle, there should
be
provision for more gunner crew, like the British tanks in WWI, which I
believe had crew for each gun.

Andrew Martin
ICQ: 26227169 http://valley.150m.com/
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