Prev: RE: [DS] Points system Next: Re: Rules of Engagement examples (DSII/SGII)

Re: Rules of Engagement examples (DSII/SGII)

From: Glenn M Wilson <triphibious@j...>
Date: Wed, 03 Apr 2002 18:38:49 EST
Subject: Re: Rules of Engagement examples (DSII/SGII)

On Tue, 2 Apr 2002 22:35:48 -0500 Ryan Gill <rmgill@mindspring.com>
writes:
>At 10:13 PM -0500 4/2/02, Laserlight wrote:
>>
>>    No, you only know it's a stone when it _doesn't_ go off.
>>    Being hit in the face by a rock isn't fun either, so stone 
>throwers
>>should be discouraged.  Letting them get away with it will encourage
>>them to repeat it ("ha, we got away with it, let's do it again!").
>
>People don't pull pins from rocks.
>

And a sling turns a dangerous rock into a lethal weapon.  IMHO.

Gracias,
Glenn/Triphibious@juno.com
This is my Science Fiction Alter Ego E-mail address.
Historical - Warbeads@juno.com
Fantasy and 6mm - dwarf_warrior@juno.com

________________________________________________________________
GET INTERNET ACCESS FROM JUNO!
Juno offers FREE or PREMIUM Internet access for less!
Join Juno today!  For your FREE software, visit:


Prev: RE: [DS] Points system Next: Re: Rules of Engagement examples (DSII/SGII)