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Re: SG2 terrain

From: Allan Goodall <agoodall@a...>
Date: Wed, 13 Mar 2002 16:17:20 -0600
Subject: Re: SG2 terrain

On Wed, 13 Mar 2002 18:41:57 +0100, KH.Ranitzsch@t-online.de
(K.H.Ranitzsch)
wrote:

>For urbanized spots, you don't have just buildings or vegetation.
Walls,
>fences, parked cars, advertisement boards, telfone booths etc.etc. can
>provide a lot of cover of all types.

Fully agree! Not to mention park land. Toronto has a lot of parks in it,
even
in the downtown core there are small "parkettes". 

Once you start "rubbling" some buildings, you get far more cover in a
city
than anywhere else. It's one reason city fights are so nasty.

Allan Goodall		       agoodall@hyperbear.com
http://www.hyperbear.com

"At long last, the earthy soil of the typical, 
unimaginable mortician was revealed!" 


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