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Re: Subject: Fighting qualities of Italians

From: Michael Llaneza <maserati@e...>
Date: Tue, 12 Mar 2002 15:31:15 -0800
Subject: Re: Subject: Fighting qualities of Italians

There's another option:

Look at the setup, announce "OK, we lose. Now let's switch sides."

I'll play any scenario created by anyone if *I* get to pick who plays 
each side. Solomon has yet to let me down.

John Atkinson wrote:

>--- Oerjan Ohlson <oerjan.ohlson@telia.com> wrote:
>
>>As opposed to, eg., the British who ordered their
>>soldiers to cross 
>>no-man's-land at a slow walk, fully upright?
>>
>
>Yeah, that's pretty stupid.  But there wasn't much of
>a functional difference from the French who ordered
>them to run ahead with fixed bayonets.  It still
>worked out to lots of targets for German machine guns.
> 
>
>>(Attempting to charge 
>>across a river when the enemy controls the mountains
>>on the far bank is 
>>never a good idea, but to do it when you lack even
>>half-decent artillery 
>>support...!)
>>
>
>You know, I really upset some early modern players
>once when I refused to do this. 
>
>Game: DBR
>
>Defenders: 500 points of Ottoman Turks, which mean
>about 4-5 stands of artillery and a bunch of archers.
>
>Attackers:  Mix of 200 points of Knights of St. John
>(mine), and a total of 300 points split between
>Italian Condotta (Papal) and French.  1 stand of light
>artillery in the mix.
>
>There's a river running down the middle of the board,
>and a hill in the middle of the Ottoman line with all
>their cannons on it, with the archers deployed in a
>line in front of them and cavalry on the flanks.  I
>send my one stand of light cavalry tearing up to the
>river to check it out.  I discover it's difficult to
>ford, and tell my opponents "I'm going home."	They
>get all mad.  I tell them that only an idiot makes an
>opposed river crossing with artillery inferiority. 
>They argue until I've got my entire army packed away
>in the case and my allies are looking at me like I'm
>crazy.
>
>John
>
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