Re: [FT] Multimode fighters (was IJN Designs?)
From: Jaime Tiampo <fugu@s...>
Date: Fri, 01 Feb 2002 23:07:41 -0800
Subject: Re: [FT] Multimode fighters (was IJN Designs?)
Glenn M Wilson wrote:
> >I don't like the damage. They're there on the hull, I'm sure they can
> >do
> >1 pt by just poiting their gun down and shooting. I'd say they
> >automatically do 1 pt and on a 6 they take out the system. What do
> >people think of a +1 for every B mode shooting at the same system? So
> >1
> >fighter is hits on a 6, 2 on 5+ and so on.
> >
> >Jaime
>
> Much much better. But a maximum of three on any one system (FCS,
turret,
> engine) due to [PSB alert] spacing considerations on the ship's
surface?
Sure why not? :) So just like damage control parties you get a max of 4+
on the roll. To keep it simple though, any regular system can be
targeted by B modes just like needle beams.
So when do the rules for Xentrods come out so we can have fighter
boarding actions. :)