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Re: Re: [FMABrigade]

From: "Laserlight" <laserlight@q...>
Date: Wed, 23 Jan 2002 20:59:59 -0500
Subject: Re: Re: [FMABrigade]

> I think I'd prefer that there be no dice type for being out of ammo
or
> supply. Perhaps better would be no attack and no advance for the
unit when
> out of supply. And if attacked, the unit can defend with it's normal
dice
> values but must retreat towards a supply point during it's movement
phase.
> That would seem to cover the situation more sensibly, and stops
players
> using out of supply units as weak pawns.

I'd delete the "must retreat" since a) how to you apply it to trapped
units eg stalingrad; and b) if you've got no supply, you may well be
out of fuel and *can't* retreat.


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