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NAC Military Units in 2183

From: "Thomas Barclay" <kaladorn@f...>
Date: Fri, 30 Nov 2001 04:19:20 -0500
Subject: NAC Military Units in 2183

First, let me take this discussion in an 
interesting direction: How many military units 
will the NAC have in 2183? 

Answer: Pantloads. Metric Pantloads in fact. 

Why: 
The NAC has been involved in large scale star 
spanning conflict for protracted periods. These 
conflicts include battles off-Earth, as well as the 
restoration of America (pacification is such a 
nasty term), the thumping of the LLAR and 
booting off-Earth of same, and the Solar Wars. 
Not to mention bushfire wars, etc. etc. 

What is the population of the NAC?
Beth has run some numbers, but take a guess 
at a current day pop of about 700 million or so 
and then tack on 200 years of growth, even 
with wars figured in. It ain't a small number. To 
defend that many people takes a lot of armed 
people. Especially in the hostile climate of the 
GZGverse. And there are a lot of taxpayers to 
back them up.

Yes, the cost of moving units to space will limit 
the number of space mobile forces (note, this 
doesn't limit the number of down-well forces, 
just those you ship about). But the NAC and the 
ESU will be the big boys on this block. And with 
the KraVak threat and other Xeno threats, more 
people would likely be joining up (though this 
only impacts where the GZGverse is headed, 
rather than where it is). 

And, being the British, and fairly smart (fairly, I 
didn't say entirely....) about colonial issues (and 
colonial pride), you'd surely want to adopt as 
many of the military units with proud traditions 
as you could into your own military and 
gradually homogenize them (somewhat) into an 
amalgamated fighting force but with distinct 
traditions for the various units. 

What units will be in the GZGverse? I'd say most 
of them. For the UK, that would include the 
current active service forces, plus Gurkhas (at 
least 3 RGR as referred to in the Stargrunt 
timeline), plus a number of colonial forces (in 
this case, I'm not talking about North American 
but off-Earth colonial forces). Albion must have 
its own units with some tradition by now. And 
every backwater will have milita/reserves with 
some sort of affiliation with a parental military 
organizational unit. 

For the US, I'd imagine you'd have the 101st 
and 82nd Orbital Assault Divisions, the 1st 
Armoured (Grav), The 1st Mobile Infantry 
Division (Grav) ("the big red one" - bunch of 
snoozers), The 5th Special Forces, etc. Plenty of 
room for all the NGs, though they'd probably 
have had to adopt a slightly different 
nomenclature under the British crown. And of 
course, the Duke of Pittsburgh's Fusiliers and 
the King's Own Memphis Rifles. 

For Canadian Units, since I think most units 
would not only exist, but be far larger than 
today (this applies to all forces - the population 
would likely be at least as high, and greater in 
places that today have a low pop density like 
Canada), I think one should include:

(notice we already have UK themes....)

The Royal 22/e Regiment (Vandoos)
The Queen's Own Rifles
The Royal Canadian Regiment 
Princess Patricia's Light Infantry (PPCLI)
The Canadian Scottish Regiments
The West Nova Scotia Regiment
The Princess of Wales Own Regiment
The Lord Strathcona's Horse
The Southern Alberta Light Horse
The Joint Task Force 2 (our Spec Ops/Airmobile)
The Lake Superior Scottish Regiment
The Canadian Rangers (Arctic/Innuit)
The Cameron Highlanders of Ottawa
The Toronto Scottish Regiment
etc. 

Plus of course a whole pile of Navy, Naval 
Reserve, Artillery, and Communications Units 
(note, in Canada, Comms/EW is some sort of 
oddball separate service from normal 
army...never quite figured out their relationship 
to us gropos). Oh and don't forget the flyboys.  

Javascript enabled page with some very cool 
information about many of the Canadian units 
(including who they are and some web page 
links) 

http://www.cdnarmy.ca/

In general, assume the NAC will probably have 
just about every existing unit plus more. Take a 
look at the fleet size. Perhaps Oerjan or Indy 
might take a guess at how many sailors are 
represented by the fleet totals? I suspect it is 
quite a few. And this is in a service where it only 
takes one guy and some AI to control a few AU 
of space.... whereas the grunts still have to take 
and hold ground and that is still labour-
intensive. There'll be no shortage of gropos or 
excuses to stick your favorite unit into the future 
history. 

Heck, there's even probably room for Sand, 
Dirt and Gravel (The Stormont, Dundas and 
Glengarry Highlanders), the Broken Rifles (The 
Brockville Rifles), the Goods Gift for "Alternate 
Lifestyles" (Governor General's Foot Gaurds), 
and a few other select units :) 

<No, my old unit affiliations don't show... 
much.>

Tomb. 
-----------------------------------------------------------
Thomas Barclay
Instructor, CST 6304 (TCP/IP programming for the Internet)
kaladorn@fox.nstn.ca 
http://fox.nstn.ca/~kaladorn/CST6304
http://stargrunt.ca/tb/CST6304


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