Re: Rules questions
From: "Chris DeBoe" <LASERLIGHT@Q...>
Date: Fri, 19 Oct 2001 10:40:07 -0400
Subject: Re: Rules questions
From: Tommy
> I don`t know if you are interested in fantasy wargames, but I want to
play
fantasy battles with rules based on SGII
SG2 might be okay as a basis for massed battles, but it sounds as if
you'd
be more interested in FMA Skirmish...
> Do you know anything about publication of FMA? Rules for fighting very
small battles with dozen or so fighters per side. I know GZG have got to
published them in this year. Will it be published or not?
Yes, it will be....eventually. :-) Jon hasn't mentioned anything (that
I
know of) about it being published in 2001, though.
> SGII question. Close combat. Don`t you think power armour troops in a
game
are overpowered in close combat. I have had such a situation in a game.
Four
power armour troops (Veteran) charged a 13 men Green squad (they were
after
regrouping). It was a carnage.
Sounds reasonable to me. PA is supposed to be tough. Analogy: four
mounted
knights vs 13 peasants.
> FT questions. About Control Parties. When are Control Parties work.
I've always played at as DCP work after you make your threshold rolls,
so
you could lose a system but then immediately repair it. I don't know
that
that's *correct* but I don't recall playing it any other way. Mind you,
Islamic Fed ships tend to go from "undamaged" to "lost all the armor" to
"boom" without any stops for thresholds.