Prev: RE: Welcome to the list Alistair Next: RE: [ot] Cool anime fleet battles to get inspiriation from.

[SG] Heavy IAVR

From: "Thomas Barclay" <kaladorn@f...>
Date: Fri, 12 Oct 2001 02:35:31 -0400
Subject: [SG] Heavy IAVR

1) Oerjan has already convinced me IAVRs are 
too weak (vs. how they perform in the real 
world). In DS2 they would probably be entitled 
to 2 or 3 chits, I believe we concluded.  (Or 
something like that, I may misremember). 

2) A normal IAVR might make the case for D12 
x 2* impact vs point targets, D8 vs. dispersed. 
If it is an AT warhead, not the multipurpose one 
the game seems to suggest.

3) I have old house Kurita 25mm (great figs) 
and they have Recoilless Rifles (Medium 
Antiarmour Weapons). I give them 2d8 (or, sinc 
I have some, D16 Impact) and a D10 FP and 
use 12" heavy weapons range bands (but they 
don't multiply by target class). 

Tomb. 
-----------------------------------------------------------
Thomas Barclay
Instructor, CST 6304 (TCP/IP programming for the Internet)
kaladorn@fox.nstn.ca 
http://fox.nstn.ca/~kaladorn/CST6304
http://stargrunt.ca/tb/CST6304


Prev: RE: Welcome to the list Alistair Next: RE: [ot] Cool anime fleet battles to get inspiriation from.