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Re: [DS] Missile question

From: Glenn M Wilson <triphibious@j...>
Date: Thu, 04 Oct 2001 21:56:54 EDT
Subject: Re: [DS] Missile question

One GCS?  Each missile fires at same target. 3 missiles per target
(especially GMS/H) can be overkill but makes those PDS's and ECM's on
the
target work hard...

I have TD's for the NPC with 1-5 GMS on each (1/size) - the Size 4/5
units carry Fire Teams to minimize wasted space.  4 vehicle units have 4
fire teams (1 per) - generally LAD, APSW, and two Infantry (rarely one
infantry and a GMS/L.) to aid in defense and security when deployed. The
,=most wasted space is size 3 with 3 cap points left over.

Gracias,
Glenn/Triphibious@juno.com
This is my Science Fiction Alter Ego E-mail address.
Historical - Warbeads@juno.com
Fantasy and 6mm - dwarf_warrior@juno.com

On Thu, 4 Oct 2001 17:49:11 -0400 (EDT) Roger Books
<books@jumpspace.net>
writes:
>I have a medium missile tank with 3 launchers.  May
>I fire 3 missiles every turn?
>
>Roger

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