Re: [FT] Fighter Bay Thoughts
From: "Chris DeBoe" <LASERLIGHT@Q...>
Date: Thu, 27 Sep 2001 12:33:09 -0400
Subject: Re: [FT] Fighter Bay Thoughts
> However, what about a bay that has no direct access? Sort of like the
> difference between an SMR and a SML/Magazine combination.
>
> My thought is that the savings, if such a thing were to be done,
> should be small. As the approach "phase" of a battle is likely to
> last at least two turns, not being able to launch all your fighters
> at once is hardly a severe penalty.
If it doesn't have a practical effect, then just call it a Special
Effect
and don't worry with it. The only time I see it having an effect is a)
carrier is ambushed just coming out of Jump; or b) if you're trying to
rearm