Prev: Re: FMA DSII+ Next: RE: FMA DSII+

Re: FMA DSII+

From: "-MWS-" <mshurtleff1@q...>
Date: Mon, 24 Sep 2001 14:14:56 -0700
Subject: Re: FMA DSII+

At 05:09 PM 9/24/2001 -0400, Roger Books wrote:
>On 24-Sep-01 at 16:59, -MWS- (mshurtleff1@qwest.net) wrote:
> > At 04:46 PM 9/24/2001 -0400, Roger Books wrote:
> > >Yes, I know, DS is already FMA.  I'm talking about dropping
> > >chits and going to a SG style of fire resolution.	Here
> > >are the initial ideas, probably paraphrased out of SG with
> > >minor mods.
> > [snip]
> >
> > Brian Bell has already the conversion - here's the URL:
> >
> >	     http://www.ftsr.org/ds2/techlib/ds2fma.asp
> >
> > I posted a request about a week ago for playtesting feedback on his
set and
> >  got no response.  As soon as I get less busy, Lonnie & I are going
to run
> > a  few games using Brian's mods and try them out ourselves.
>
>I looked through his mods and, while they look like they will work,
>have a different feel than the SG system.  He is attempting to
>duplicate the chit draw with dice.  I don't feel that is any more
>realistic, and certainly more complicated that the SG method.
>
>It looks to me that with a little effort DS can be given much
>of the same "look and feel" of SG without damaging the system.
>Brians mods are DS with Dice.	I'm looking for SG in another
>scale, much as the playtest of FMA felt like SG in a bit different
>scale.
>
>Roger (Never Happy)

Ahhhh, gotcha!	Since what I was looking for *was* "Dirtside with Dice",
it 
sounds like Brian's mods are just the ticket for us.  Thanks for the
feedback!

============================================================
Mark W Shurtleff
     aka "Togashi Gaijin" on the Clan War ML
     aka "Hauptman" on the GZG and Heavy Gear ML
email: hauptman@sfcmd.com     homepage: http://www.sfcmd.com


Prev: Re: FMA DSII+ Next: RE: FMA DSII+