Re: [FT] PBEM Utility jade falcon
From: "Bob DeAngelis" <bobdea@t...>
Date: Wed, 22 Aug 2001 17:39:22 +0200
Subject: Re: [FT] PBEM Utility jade falcon
Hi I have developed several board game systems for cyberboard. Your post
implies several misconceptions.
1) Cyberboard is NOT an on line computer program. It is a turn based
pbem
module.
2) It is not a game . It is a graphical recording system. It has no AI
whatsoever all movement is manual and the chance elements are manually
applied electronic dice rolls as per any table top game
3) The Rules are not incorporated in the game. You apply them manually
during the playing of your turn. Players who use cyberboard never, if
they
are honest , include the rules sets or tables in the gameboards.
Thus as no rules are included and no game mechanisms are
included
in the design, players MUST own a copy of the rules to play the game.
There
is in this case no infringement of copyright. My own efforts include a
pbem
module for BFG
http://rt000rhc.eresmas.net/bfg.htm
Hope this clarifies matters
Bob DeAngelis
----- Original Message -----
From: "Jade Falcon" <jadefalcon@innotts.co.uk>
To: <gzg-l@scotch.csua.berkeley.edu>
Sent: Wednesday, August 22, 2001 4:14 PM
Subject: Re: [FT] PBEM Utility
> > Date: Tue, 21 Aug 2001 12:11:27 -0700 (PDT)
> > From: Aron Clark <aronbc@yahoo.com>
> > Subject: [FT] PBEM Utility
>
> Aron,
>
> Looks like a nice program, did you contact Jon Tuffley about using his
rule
> system in the program? This is the only thing that has slowed down my
> development of an online version of FT.
>
> Anyone know what the implications are with using published rule
systems
> within software? I know it's not like players can see exactly what the
rules
> are, but do you need special permission?
>
> regards,
>
> Dave McMurray.
>
>