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Re: [DS] Detatched HQ elements

From: Ryan Gill <rmgill@m...>
Date: Thu, 9 Aug 2001 23:27:20 -0400
Subject: Re: [DS] Detatched HQ elements

At 7:52 PM -0700 8/9/01, Don M wrote:
>
> > Yes ( I was trying to keep it laymen simble) and there is the FAC
>also.....

Don't do that with me around. In one of the most simple and elegant 
games, I've found ways to make it all complicated and yet not. You 
should see the mix of combat engineers and FASCAM missions I can 
throw into a game.

>
> > LOL a big sore point at times, we artillerymen often hear from the
>tankers,
> > that we are great on defense but useless on the offense, I guess
that's
>what
> >happens when you give a tanker a vehicle that goes like a sports
car....)

Tanks saying Artillerymen are useless in the offense? Umm. Where are 
the scouts with the 50 gazillion pre plotted fire missions and TRPs 
when the tanks are saying this? Sounds like tankers need to spend 
more time playing with the scouts and supporting them (like the 
germans tended to do and still seem to do...). Then when their 
platoon is in waaay over its head with a red  force tank company 
breathing down it's neck while they try to withdraw under 
pressure/fire. Then that FASCAM or ICM mission will come in really 
handy...

--
- Ryan Montieth Gill		DoD# 0780 (Smug #1) / AMA / SOHC -
- ryan.gill@SPAMturner.com  I speak not for CNN, nor they for me -
- rmgill@SPAMmindspring.com	     www.mindspring.com/~rmgill/ -


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