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Re: FT Taskforce and Fleet Actions

From: "Laserlight" <laserlight@q...>
Date: Tue, 7 Aug 2001 00:17:16 -0400
Subject: Re: FT Taskforce and Fleet Actions

> It also makes for more fights that involve the raiding force coming
> down the slot. ITs not as much fun if you can 'pop' in and hose the
> ship yard then pop out before the ships on station the next planet
> over can get to it.

Well, it's a lot more fun if you are the popper, not much fun at all
if you at the poppee.  Doesn't make a good battle, I agree.

> Well, the overall com signals are whisker thin lasers.

Kinda tough to pull over over multiple AU.

> away from the gravitic pulse comms stuff for now. (perhaps the Grav
> Drive Aliens would use it?) This isn't a big deal as it only takes 7
> seconds for light to travel 1 AU...or something like that

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