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Re: NIFT Stealth II Trial AAR

From: "Izenberg, Noam" <Noam.Izenberg@j...>
Date: Mon, 9 Jul 2001 08:14:12 -0400
Subject: Re: NIFT Stealth II Trial AAR

Re: Revised stealth.

So, JTL, Laserlight, Charles, etc..

Something like this seems to be favored:

Stealth hull loses 1 level at Threshold 2, second level (if any) at
Thresh
3.

This better than a thresholdable system at first, then worse as the ship
gets more damaged, so on the whole, would it be a wash, costwise?

Is 7% mass/level and cost 5/mass too much/little? I think it workd OK
for a
thresholdable system.
If we want to tie it into streamlining, we could Mass it like
streamlining
(5%/level) and cost it 3 pts/Mass.
Or keep it at 7% and say that Stealth 2 ships are automatically
partially
streamlined. Or add on to stealth at 3%Mass and 2pts/masslevel.

Mass		Stealth 1 Mass		Cost
150		11 or 15			55 or 45
100		7 or 10 		35 or 30
50		4 or 5			20 or 15
25		2 or 3			10 or 9

I could go either way, perhaps leaning twoard the lighter, more
expensive
stealth. 
The PSB of stealthing and streamlining doesn't bother me one bit. I
could
see it work a bunch of ways. Don't forget Streamlining in FT could also
simply be a modified screen system that creates an earodynamic "shell"
around a ship screaming through an atmosphere.

It would help to ballance if there were any real [FT] game utility to
streamlining

Noam


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