Re: NIFT Stealth II Trial AAR
From: "Izenberg, Noam" <Noam.Izenberg@j...>
Date: Mon, 9 Jul 2001 08:14:12 -0400
Subject: Re: NIFT Stealth II Trial AAR
Re: Revised stealth.
So, JTL, Laserlight, Charles, etc..
Something like this seems to be favored:
Stealth hull loses 1 level at Threshold 2, second level (if any) at
Thresh
3.
This better than a thresholdable system at first, then worse as the ship
gets more damaged, so on the whole, would it be a wash, costwise?
Is 7% mass/level and cost 5/mass too much/little? I think it workd OK
for a
thresholdable system.
If we want to tie it into streamlining, we could Mass it like
streamlining
(5%/level) and cost it 3 pts/Mass.
Or keep it at 7% and say that Stealth 2 ships are automatically
partially
streamlined. Or add on to stealth at 3%Mass and 2pts/masslevel.
Mass Stealth 1 Mass Cost
150 11 or 15 55 or 45
100 7 or 10 35 or 30
50 4 or 5 20 or 15
25 2 or 3 10 or 9
I could go either way, perhaps leaning twoard the lighter, more
expensive
stealth.
The PSB of stealthing and streamlining doesn't bother me one bit. I
could
see it work a bunch of ways. Don't forget Streamlining in FT could also
simply be a modified screen system that creates an earodynamic "shell"
around a ship screaming through an atmosphere.
It would help to ballance if there were any real [FT] game utility to
streamlining
Noam