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RE: Monster ships

From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Wed, 27 Jun 2001 08:18:32 -0400
Subject: RE: Monster ships

It helps some, but doesn't elevate it. Large ships still take less than
proportianl threshold checks, and systems that are lost to threshold
checks
are repaired quicker.

-----
Brian Bell
-----

> -----Original Message-----
> From: Thomas Barclay [SMTP:kaladorn@fox.nstn.ca]
> Sent: Wednesday, June 27, 2001 3:42 AM
> To:	gzg-l@csua.berkeley.edu
> Subject:	Monster ships
> 
> Question for Oerjan or anyone:
> Would using simultaneous fire eliminate a lot of 
> the issue with large ships versus small ships? I 
> imagine since everyone would fire (at least in 
> the first round, before the big ship baked 
> something), some of the "fire and cause 
> thresholds first" advantage that is an artifact of 
> the alternating initiative would go away. This 
> would be one way to help counterbalance big 


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