RE: Monster ships
From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Wed, 27 Jun 2001 08:18:32 -0400
Subject: RE: Monster ships
It helps some, but doesn't elevate it. Large ships still take less than
proportianl threshold checks, and systems that are lost to threshold
checks
are repaired quicker.
-----
Brian Bell
-----
> -----Original Message-----
> From: Thomas Barclay [SMTP:kaladorn@fox.nstn.ca]
> Sent: Wednesday, June 27, 2001 3:42 AM
> To: gzg-l@csua.berkeley.edu
> Subject: Monster ships
>
> Question for Oerjan or anyone:
> Would using simultaneous fire eliminate a lot of
> the issue with large ships versus small ships? I
> imagine since everyone would fire (at least in
> the first round, before the big ship baked
> something), some of the "fire and cause
> thresholds first" advantage that is an artifact of
> the alternating initiative would go away. This
> would be one way to help counterbalance big