Re: [FT] Unpredictable AI
From: David Griffin <carbon_dragon@y...>
Date: Wed, 20 Jun 2001 04:06:56 -0700 (PDT)
Subject: Re: [FT] Unpredictable AI
--- KH.Ranitzsch@t-online.de wrote:
...
> I consider the frequently stated argument that
> combat AIs would be too
> predictable to be a red herring. Even today, it is a
> simple matter to
> write a computer program with a random number
> generator to make the
> program as unpredictable as you like. It is well
> known in game theory
> that for some games (e.g.paper, scissors, stones) a
> purely random
> strategy is optimal. Any decent combat AI would be
> able to analyze the
> chances of a possible tactics. Weigh the options
> according to this and
> pick one at random based on the odds calculation.
>
Well, since we have computers that can fly planes
and also random number generators, how come we still
have fighter pilots?
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