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Re: Kinetic Shields

From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Thu, 07 Jun 2001 21:42:04 +0200
Subject: Re: Kinetic Shields

Jaime Tiempo wrote:

> > >You just increase the cost propotionally.
> >
> > You have to increase the cost of *all screen-degraded weapons* in
> > proportion to their normal degrading by screens for this to work...
which
> > means that ithe basic FT screens become unbalanced instead :-/
>
>Not of the weapons, the kinetic screen

How do you make the kinetic screen cost more when it is hit by 
"screen-skippers" than it does when it is hit by beams...?

Regards,

Oerjan
oerjan.ohlson@telia.com

"Life is like a sewer.
  What you get out of it, depends on what you put into it."
-Hen3ry


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