Prev: RE: RE: [FT] Simultaneous Fire

re: [FT] Simultaneous Fire

From: "David Reeves" <davidar@n...>
Date: Tue, 15 May 2001 13:30:37 -0400
Subject: re: [FT] Simultaneous Fire

Hi All,

we've tried several variations and currently use written
orders/simultaneous
move and training-based fire order.

training-based fire order uses crew quality to determine when the ship
fires.	we like to use cards for sequence decks as the are simple to
make
and also provide a record of who has done what without extra paper
records.

Crew Quality	 Cards
------------	 -----
Elite		 4
Veteran 	 3
Regular 	 2
Trained 	 1
Untrained	 1   (merchants/civilians - no military training)

the cards each have a number of them that correspond to the ship record
number.  better crews will have more cards with their number.  shuffle
cards, drawing one at a time.  this determines fire order.  if a ship
has
more than one card, it may fire on any ONE of its card draw, not
necessarily
the first card drawn.

therefore, higher quality crews tend to fire first.  our system has a
random
die roll for crew quality or a point system to purchase a particular
crew
quality level, but I don't have my notes here at work....

once the ship has fired, we place the card next to/under the model to
know
it's done its bit for that turn.  cards are simple to make.  use blank
or
old business cards or cut 3x5" index cards in half.  either solution is
fast
and cheap.

I'll try to follow up with the point costs, etc when I get to feeling
better.

Dave


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