RE: [FT] Conquest 2001 FT results
From: "Robertson, Brendan" <Brendan.Robertson@d...>
Date: Thu, 19 Apr 2001 09:30:24 +1000
Subject: RE: [FT] Conquest 2001 FT results
1. Cinematic
2. Yes, speed *55*
3. He played with them all piled up in the one stack, so I only had
1
point of the board to try and get. The class-1 K-guns paid for
themselves
this game. He was always asking whether my fighters were leaving
screening
duty before placing any PBLs. The one time I did, I was at range 25 &
had
to use the full 12 secondary to get out of the 20 PBLs he placed to kill
*1*
fighter squadron! The one time the squadron did attack, I used
secondary
movement to leave screening and did... 3 damage total. They were KV
fighters that don't get re-rolls, so I don't know why he panicked about
the
fighters so much.
We were using fleet morale & CF points system, so every 5 points of
damage
done to his ship resulted in 2 CF points. All the other fleets only
averaged a loss of 1 every 6-7 points of damage, so his ship choice was
bad
from a scoring point of view (and all the players knew what scoring
system I
was using before the tournament.)
4. KV fleet
Yu'Kas SDN
Heavy fighter squadron
Vo'Bok CL
4 x Di'Tok DD
Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[mkw] Admiral Peter Rollins; Task Force Zulu
[Firestorm] GM Battletech Webgame#2
> -----Original Message-----
> From: Oerjan Ohlson [SMTP:oerjan.ohlson@telia.com]
> Sent: Thursday, April 19, 2001 5:18 AM
>
> >... the KV vs Phalon was a whitewash. From a starting v:24, the
> Phalons >got up to v:55
>
> Speed *55*? If it isn't a typo, then even I will be impressed :-)
>
> [snip]
>
> >Unfortunately at this point, the Phalon player cracked it and went
> home for
> >various reasons. In previous discussion he had mentioned he'd number
> >crunched and playtested with his local group, but both Andrew & I
both
> >knew how to deal with Phalons. Against inexperienced players, his
> fleet >may have worked.
>
> <sneak peeks at fleet lists> Nothing but *Phuun-class frigates*??
> They're nice as escorts for heavier ships, but I'd never dare to send
> them out on their own - they die if someone breathes at them... they
> could work against an enemy who uses no fighters or missiles (when you
> only have 5 damage points per ship you don't really want to use even
> PBL-1s as area point defence!) and who keeps all his ships in one nice
> tight formation, but that's about it.
>
> Then again, I probably don't qualify as "inexperienced" concerning
> Phalons :-/
>
> What Kra'Vak fleet did you use, BTW?
>
> Later,
>
> Oerjan Ohlson
> oerjan.ohlson@telia.com
>
> "Life is like a sewer.
> What you get out of it, depends on what you put into it."