Re: [SG] Needle Weapons
From: "Robert W. Hofrichter" <RobHofrich@p...>
Date: Tue, 17 Apr 2001 21:21:07 -0400
Subject: Re: [SG] Needle Weapons
You might think about giving needle weapons a reduced range--like say no
fire past medium or something like that (for the non-pistol ones). Low
density projectiles tend to lose their velocity rather quickly in air.
If the darts are high density (and high velocity), then they would act
like
gauss rounds, right?
Rob
----- Original Message -----
From: <bkb@beol.net>
To: "GZG Mailing List" <gzg-l@csua.berkeley.edu>
Sent: Tuesday, April 17, 2001 7:19 AM
Subject: [SG] Needle Weapons
> K. I am going to ask for opinions.
>
> I am looking to give statistics to 3 weapons.
> The first is a Needler Pistol that fires short bursts (10-30) of
needles
in
> a fairly small pattern.
> The second is a Needle Assault Weapon (similar to Advanced Assault
Rifle -
> AAR).
> The third would be the Needle equivalent of a Squad automatic weapon
(SAW).
>
> My thought would be to up the Firepower (rate of fire) and decrease
the
> Impact.
>
> Normal Weapons from p.34 of SG2:
> Range FP Impact
> Light Autopistol: Close 1 d6
> Heavy Autopistol: Close 1 d10
> AAR: 2 d10
> Conventional SAW: d8 d10
> Gauss SAW: d10 d10
>
> I was thinking for the Needle Weapons:
> Range FP Impact
> Needle Pistol: Close 2 d4
> NAW: 4 d6
> Needle SAW: d12 d6
>
> I was thinking that the needle weapons would be used primarily by
security
> and police rather than military.
>
> -----
> Brian Bell
> bkb@beol.net
> http://www.ftsr.org
> -----
>