Re: [FT] (LONG) The Balance of Power -- Fighters and a Defense
From: "Laserlight" <laserlight@q...>
Date: Tue, 3 Apr 2001 19:11:23 -0400
Subject: Re: [FT] (LONG) The Balance of Power -- Fighters and a Defense
> > The hardest place to do this kind of comparison is in one-off
scnearios,
> > where the rock-paper-scissors effect penalizes - sometimes
severely - the
> > side that guesses wrong about the opposing force. Perhaps if the
Canadians
> > and Americans in Can-Am had both known from the design phase that
the
> > Americans used fighters, the Canadians would have fared better.
Jaime
> Or if they brought along someone like me (who wanted to go but lives
on
> the west coast and couldn't take the trip :( ) who carries around
fleet
> carriers and likes to use them. I'd prefer to play a modern designed
> fleet with a huge carrier, escorts and MT missile cruisers.
American team took about as many fighters as they possibly could,
within the design limitations
(www.angelfire.com/va/laserlight/CanAm_Rules.htm if I recall the
filename correctly). If I'd let people design everything from
scratch, no doubt someone would have had a 10% hull and stuffed it
with fighter bays.
I'm thinking next year to have the battle take place within a red
supergiant (Mote in Gods Eye) or some other fighter-hostile