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RE: SG2 command activations

From: Rick Rutherford <Rick@e...>
Date: Thu, 29 Mar 2001 09:49:07 -0500
Subject: RE: SG2 command activations

Barclay, Tom wrote:
> ...snip...
> If company command is present a single squad may activate up to three
> times (its own activation, an activation from the platoon commander as
> part of his normal activation, and a further activation either
directly
> from the company commander or from the company commander via a
> reactivated platoon commander). 
> 
> No command element may reactivate a subordinate element more than once
> per activation.

Well, there's one problem with that -- if a company command is present,
then
the rules actually allow a squad to be activated four times:

1: Squad activates normally.
2: Platoon leader activates squad.
3: Company commander activates platoon leader, who then activates squad.
4: Company commander communicates directly with squad & activates it
(skipping one link in the chain of command, and using a smaller a
die-type).

In 3 & 4, the company commander is reactivating two different
subordinate
elements, so technically it isn't against the rules. However, it does
violate the spirit of the rules (IMO) (and probably also the realities
of
using a chain of command).

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