Re: (FT) Point Value for Hulls
From: Jaime Tiampo <fugu@s...>
Date: Wed, 28 Mar 2001 23:37:19 -0800
Subject: Re: (FT) Point Value for Hulls
Corey Burger wrote:
>
> The other solution might be to switch to simultaneous fire. This would
mean
> that you would get all your small ships firing done despite what he
does.
>
> Or need I say- Needle Beams
> take his firecons out
That's actually a point against the idea in my mind. The thing I like
about initiative fire or "deck" fire is that some things just won't get
to shoot. It's more realistic. Everything won't work to 100% ever turn.
It's a way to add fog of battle to the game.