Re: [ft] Needle damage mechanics plus background
From: "Oerjan Ohlson" <oerjan.ohlson@t...>
Date: Fri, 9 Mar 2001 06:50:12 +0100
Subject: Re: [ft] Needle damage mechanics plus background
Glenn M Wilson wrote:
>>Needlebeam damage is *unrepairable* using damage control.
>>You need to bring in a repairship after the game.
>
>Really?! That was not explicit in my reading of FT/2nd.
The Damage Control rule is in More Thrust, not FT2, and it is very
explicit that Needle damage cannot be repaired.
Regards,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry