RE: RE: [SG] PA TO&E so far
From: "Eli Arndt" <emu2020@w...>
Date: Wed, 14 Feb 2001 19:33:22 -0800
Subject: RE: RE: [SG] PA TO&E so far
This is good advice, but I'm sort of trying to stay in theme here?
Would they require their own activation if they are not specialists?
>The normal small arms in SG would be laser rifles; FP:2, I: d8.
>You could mount a HEL/1 as a heavy weapon, but need to have drawbacks
to
>balance the extra offensive gained.
>I use a DFFG/1, but it has FC:d4, I: d12x2* (d8 vs infantry) with heavy
>weapon bands and cannot be used with squad fire (requires it's own
>activation).
>The ESU RFAC/1 uses FP:d8, I:d10*, but infantry bands & the NAC has a
>version as well.
>
>From what you've written, you just need to upgrade the standard rifles
to
>pointfire weapons (FP:2, I: d8*). This means your rifles can actually
hurt
>tanks (d8x2* on major hit).
>
>
>Neath Southern Skies -http://home.pacific.net.au/~southernskies/
>[MKW2] Admiral Peter Rollins - Task Force Zulu-Beta
>[Firestorm] Battletech PBeM GM
>
>> -----Original Message-----
>> From: Eli Arndt [SMTP:emu2020@wattosjunkyard.com]
>> Sent: Thursday, February 15, 2001 1:58 PM
>>
>> HPA-42
>> Standard Heavy Power Armor
>> Armour Type: Powered Mobility: 10" (D10) Armour: D12
>> I was thinking about equipping them with HELs but I understand HELs
don't
>> get that small in the Stargrunt universe. I don't have a copy of the
>> rules anymore so can't check it. I thought having the weapon
integral and
>> losing a hand would justify a portable heavy weapon.
>>
>> In the SF3D universe, these things go toe to toe with tanks and win.
I'm
>> not even trying to mirror them exactly.
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