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Re: SG2- Like it?

From: Michael Llaneza <maserati@f...>
Date: Mon, 5 Feb 2001 22:32:59 -0800
Subject: Re: SG2- Like it?

At 3:47 AM -0800 2/6/01, Geoffery R wrote:
><x-flowed>It's not a lack of a points system that stops munchkins 
>it's the way the
>rules are written. If your not an out and out modern military
specialist you
>have virtually no hope of learning the rules by yourself. The jargon
can be
>absolutley brain numbing in that it assumes that you know most things
before
>you start reading.

Suggestion for SG3: Glossary
-- 

Michael Carter Llaneza
Veteran, Bermuda Triangle Expeditionary Force, 1991-1950

Devolution is very real to me.

Whenever I hear the "Odd Couple" theme, I get this image of Dennis 


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