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Re: Mod. Thrust Rules was: [GZG ECC IV]

From: Chan Faunce <chanfaunce@t...>
Date: Mon, 05 Feb 2001 22:46:53 -0500
Subject: Re: Mod. Thrust Rules was: [GZG ECC IV]

Nothing at all. But if your going to do this, why not just give the high
thrust value to the "standard" aft position on the SDSs.

Oerjan Ohlson wrote:

> Chan Faunce wrote:
>
> >If you mean broadside weapons as in 1-5 o'clock and 7-11 o'clock
> 2->arc weapons, under Vector I see (saw) no reason not to allow 60
deg.
> >weapon arcs that covered even-to-even arcs (12-2, 2-4, etc. )  - see:
> >http://members.toast.net/chanfaunce/ShwartzA.gif . This would make
> >the sides of a high-side-thrust ship effectively fore and aft
>
> So if you've made the sides of your high-thrust ship "effectively fore
> and aft", what's the big difference between this and turning the ship
> display 90 degrees and make the sides the *real* fore and aft...?
>
> Regards,
>
> Oerjan Ohlson
> oerjan.ohlson@telia.com
>
> "Life is like a sewer.
>   What you get out of it, depends on what you put into it."
> - Hen3ry

--
Channing C. Faunce

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