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RE: FT-Mecha/fighter ideas

From: "Bell, Brian K (Contractor)" <Brian.Bell@d...>
Date: Tue, 2 Jan 2001 10:44:41 -0500
Subject: RE: FT-Mecha/fighter ideas

> -----Original Message-----
> From: bif smith [SMTP:bif@bifsmith.fsnet.co.uk]
> Sent: Friday, December 29, 2000 6:54 PM
> To:	full thrust
> Subject:	FT-Mecha/fighter ideas
> 
[snip]

> 2-Mecha always seam able to dodge (well, most of the time), and having
the
> axis of thrust along your vertical axis (canot say center of gravity,
> there
> is none, hope you understand what I mean) instead of along your long
axis,
> would make you able to alter your orentation quicker, like in dog
> fighting/dodging. (Does anybody know why SPACE fighters still have
> wings?(except B5))
> 
[snip]

> BIF
> "yorkshire born,yorkshire bred,
> strong in arms, thick in head"
-----End Original Message-----

In most SF series that I have seen (including anime), the fighters have
some
atmospheric capibility for emergency landings. So, very few series are
space
only fighters (example TIE fighters). Most are aerospace fighters
(example
X-wing).

-----
Brian Bell
bkb@beol.net	 
-----

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