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Re: [SG2] EW Unit

From: "Andrew Martin" <Al.Bri@x...>
Date: Thu, 28 Dec 2000 14:49:48 +1300
Subject: Re: [SG2] EW Unit

> > What is the interest of switch off and EW unit ?
> > (If it's already active, it get 3 EW markers by round)
>
> We had a discussion about this earlier in the year. The rules don't
actually give a reason for turning off the EW. The way it is written, it
seems to be on all the time.
>
> After our discussion here on the list, this is what we came up with:
>
> - You switch on the EW set with an action. This gives you 3 EW
counters.
> - It does not cost an action to use the EW counters.
> - The next time the EW unit is activated, the EW counters are removed
and
the EW is turned off. To turn it on again requires that the EW unit
spends
an action.
>
> We were still debating whether or not a unit that is suppressed could
turn
on EW. Some said you could, some said you couldn't.
>
> Note, this isn't exactly what was written in the book, but a sort of
house
rule we all came up with.

Logically, if a EW unit is on and ready to interfere with
communications, it
could be located immediately by an enemy using Direction Finders and
targetted with artillery, without requiring a soldier on the ground to
eyeball the target. Presumably a EW unit that is in passive mode
("switched
off") could be used to locate a EW unit that is active ("switched on").

Andrew Martin
ICQ: 26227169 http://members.nbci.com/AndrewMartin/
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