Re: nazi Ship Names
From: devans@u...
Date: Sat, 23 Dec 2000 07:45:27 -0600
Subject: Re: nazi Ship Names
Either I'm too old, or too German. Definitely something I wish I hadn't
seen.
The_Beast
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Date: Sat, 23 Dec 2000 08:52:23 -0500
To: gzg-l@csua.berkeley.edu
From: Aaron Teske <ateske@HICom.net>
Subject: Re: Ship Names (was Re: RE-Ship types names)
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At 08:38 PM 12/22/00 -0600, Douglas wrote:
>ROU, GCU, GSV, LSP, VFP are...?
>
>I know what a LOU is. ;->=
LSP is usually local service provider for internet services. I think
you
mean LSV? ^_-
I don't know that one or VFP (haven't actually read the books, but
darnit
I'm gonna find 'em over the holidays!). But:
ROU = Rapid Offensive Unit
GCU = General Contact Unit
GSV = General Service Vehicle
I suppose LOU could be light offensive unit and LSV light service
vehicle,
but no idea as to VFP.
And Nyrath, what's the footnote on this one?
>LOU "If I Could Do It Again, I Would Do It All Over You" [1]
Happy holidays to all!
Aaron
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From: "Oerjan Ohlson" <oerjan.ohlson@telia.com>
To: <gzg-l@csua.berkeley.edu>
Subject: Re: First game of FT
Date: Sat, 23 Dec 2000 15:41:57 +0100
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Glenn M Wilson wrote:
>>>...I got 'kill credit' for the Kravak damaged ship that was a
delaying >>>decoy on the right flank
>>
>>Uh... I thought the Kra'Vak were on *your* side?
>
>It was the "Kravak damaged" HD not a damaged Kravak ship.
Ah, OK. I missed the subtle difference between "Kra'Vak damaged ship"
and "damaged Kra'Vak ship".
>Sorry, I thought it was clear.
Not necessarily to foreigners, no :-/
>I don't fire on loyal allies. Especially ones who took hits screening
my
>fleet.
Well... *loyal* might be a bit much to say about Kra'Vak... <g>
Later,
Oerjan Ohlson
oerjan.ohlson@telia.com
"Life is like a sewer.
What you get out of it, depends on what you put into it."
- Hen3ry
From - Wed Jan 03 11:04:28 2001
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To: gzg-l@csua.berkeley.edu
Subject: Re: Can a FT only Fleet be viable?
Message-ID: <20001224.085920.6615.0.triphibious@juno.com>
References:
<200012221443.PAA01750@d1o902.telia.com><20001223.102006.9719.0.triphibi
ous@juno.com>
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From: Glenn M Wilson <triphibious@juno.com>
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On Fri, 22 Dec 2000 19:33:07 -0500 Allan Goodall <awg@sympatico.ca>
writes:
>On Fri, 22 Dec 2000 13:24:33 -0500, "Chris DeBoe"
><LASERLIGHT@QUIXNET.NET>
>wrote:
>
>>"Viable" in what sense?
>
>That was my first question. Viable as in, "the game will work" or
>viable as
>in, "FT ships could fight FB ships and have a chance of winning"?
>
Okay, I answer that. <grin> Viable - 1) Capable of living, esp. born
alive with such form and development of organs to be normally capable of
living. 2) Capable of growing and developing. 3) Workable. Per
Webster.
Per Glenn - capable of being fielded without buying a supplemental book
and providing a reasonable chance of defeating a similar point value
fleet using only the weapons in FT/2nd. True, tactics would require a
deft touch but COULD it be done? At least until I can afford some
supplemental material (around the last quarter of 2001.)
>I think there are enough differences that I wouldn't want to play a
>game with
>one side use FT ships and rules and the other side using FB1/2 ships
>and
>rules. Mind you, some feel that FB ships would be at an advantage. It
>would be
>interesting to see what the old FT fire arcs would do compared to
>weapons with
>FB fire arcs. That rear arc is a problem, but weapons with a single
>front arc
>get an extra 15 degrees of arc. And I wonder if old FT ships might not
>have
>some advantageous cost imbalances, including the artificial ship class
>min-maxing that could happen.
>
>If, however, the idea is to use ships with only FT weapons but using
>FB rules,
>I suspect if the ships are designed with the FB design system they are
>viable.
>
How do the 'standard' classes in FT/2nd compare to FT/1st, FB1/2, and
MT?
>
>Allan Goodall awg@sympatico.ca
>Goodall's Grotto: http://www.vex.net/~agoodall
>
>"Surprisingly, when you throw two naked women with sex
>toys into a living room full of drunken men, things
>always go bad." - Kyle Baker, "You Are Here"
Gracias, Glenn/Triphibious
You don't have to be French to be a 'frog', or even human!
Nektons - Real Marines!
Starguard, Dirtside 2, Full Thrust, Ratner's Space Marines,
Stellar Conflicts and Uprisings. Resistance is everything!
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Message-ID: <007601c06cf6$453faf10$cf6be03e@Hallo>
From: KH.Ranitzsch@t-online.de (Ranitzsch, Karl Heinz)
To: <gzg-l@csua.berkeley.edu>
References: <20001222004820.29335.qmail@web1405.mail.yahoo.com>
<3A440AF8.C9A1F9AF@clark.net> <000b01c06cd9$f03b6020$0f44fc3e@pullen3>
Subject: Re: Ship Names
Date: Sat, 23 Dec 2000 16:06:46 +0100
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----- Original Message -----
From: "Dave Pullen" <david.pullen3@virgin.net>
> I name my NSL Space Nazis (tm) after historical nazis. See:
>
> http://freespace.virgin.net/david.pullen3/SPCENAZI.JPG
>
As defined in the official list, the NSL are more of a German
Kaiserreich
joined the Habsburg Empire type state than space Nazis. And lest you ask
what's the difference, the empire were constitutional monarchies, not
quite
democratic by our standards, but quite civilized. The Nazis are
definitely
in the top league of the most barbarous regimes the world has ever
seeen.
> I have a pretty large fleet having both the battleship & carrier fleet
packs
> and a few other ships.
> I have to think of a prominent nazi for my light carrier, I'm thinking
> Disney ;p
>
> It all started when my regular opponent painted up a load of space
jews. A
> very sick joke I know
Indeed!
> but it does seem at home on this list.
People here do have a weird sense of humor, but this is not really the
kind
of joke I appreciate.
Greetings
and
Merry Christmas anyway.
Karl Heinz