Re: FT: Question that may be really *old*...
From: "Alan and Carmel Brain" <aebrain@d...>
Date: Wed, 6 Dec 2000 18:50:27 +1100
Subject: Re: FT: Question that may be really *old*...
Re: FT for PC
Have you had a look at "Bridge Crew"? This could easily be adapted to
FT.
From - Wed Dec 06 17:42:04 2000
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From: "Alan and Carmel Brain" <aebrain@dynamite.com.au>
To: <gzg-l@csua.berkeley.edu>
References:
<9DB05BB477A8D111AF3F00805F5730100D1006C6@exchange01.dscc.dla.mil>
Subject: Re: New firearms technology
Date: Wed, 6 Dec 2000 18:59:36 +1100
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From: "Bell, Brian K" <Brian_Bell@dscc.dla.mil>
> The device describes seems interesting. As I read it the gun has
> multiple shells loaded in the barrel with propellant inbetween. Then
> the shells propellant is ignited sequentally. Then the weapon would
> need to be fitted with a new barrel before it could fire again. It
> mentioned fireing 180 rounds in 0.1 second, but it did not state
> what a sustained rate of fire would be. How long does it take to
> switch barrels? It it took only 1/2 second to change barrels, you
> would need 5 barrels for continous fire. It would seem that the
> spent barrels and the full barrels would take up an awful amout
> of space compaired to the same number of shells in a magazine.
> True, you would put out a lot more shells, but you would run out
> of ammo at an accelerated rate as well.
Remember that the barrels have a limited life, so can be made much
thinner
than the usual. So thin in fact, that they're halfway between a magazine
and
a conventional barrel. The total weight barrel+ammo is only slightly
higher
than ammo+magazine.
Some of the concept guns use more conventional barrels, and "fast load"
sticks of rounds embedded in propellant. But IMHO the disposable
barrel is the way to go. Mostly.
There are two areas where Metal Storm technology can do things other
guns can't:
a) Rate of Fire Beyond Belief
b) Multiple rounds hitting a target at the same place.
a)'s good for mine clearance, air-to-ground firing, CIWS.
b)'s what currently most interests the US DoD, in Sniper and lightweight
KE Armour piercing applications.
From - Wed Dec 06 17:42:04 2000
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From: "Alan and Carmel Brain" <aebrain@dynamite.com.au>
To: <gzg-l@csua.berkeley.edu>
References: <OF58A7B611.D6EC7F3A-ON862569AC.00767BAD@uneb.edu>
Subject: Re: Question that may be really *old*...
Date: Wed, 6 Dec 2000 19:09:18 +1100
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From: <devans@uneb.edu>
> I wonder how many have heard of Bridge Crew, which was created by an
> Australian and used a network (with one or two, I don't recall
exactly)
> main
> computers to run it and dumb terminals for the bridge positions.
> ***
>
> I saw a series of articles, later collected in a book, on the
algorithms
> for just such a simulation, in Interface Age, I think a US magazine,
in
the
> mid-to-late '70s.
"Starship Simulation" by Dilithium Press.