Re: Dodgy Arithmetic or bug?
From: Brian Bell <bkb@b...>
Date: Sat, 26 Aug 2000 19:49:54 -0400
Subject: Re: Dodgy Arithmetic or bug?
You have done the correct thing. Placed the last crew factor in
the next-to-last hull box (i.e. the last two hull boxes are marked
with crew factors).
At 16:39 2000-08-26 +0100, you wrote:
>Well, finally got around to re-joining the list since it moved
>(how many years has it been?).
>
>Anyway, while designing some ships, I've noticed a 'bug' in the
>crew factor rules (for Fleet Book). Either that or my arithmetic
>is wrong (wouldn't be a first, but I've triple checked). Either
>way, I'd appreciate people taking a look at the following...
>
>Take a ship with mass 180, and 48 hull points.
>
>The number of crew factors is 9 (mass/20). 9's into 48 go five
>and a bit times, rounded up, so every 6th hull box has a crew
>factor marker.
>
>Except, 6 goes into 48 exactly 8 times. The 8th crew factor
>goes into the last hull box, leaving nowhere for the 9th CF.
>
>Have I miscalculated, or are there certain combinations of
>designs where the algorithm doesn't work? I've just put the
>last CF into the penultimate hull box for now.
>
>Anyway,see http://www.bifrost.demon.co.uk/games/ft/b5/ea.html
>for the design itself - it's the Avenger Heavy Carrier, which
>is the second ship down.
>
>Cheers.
>
>--
>Be seeing you, Full Thrust Website
>Sam.
http://www.bifrost.demon.co.uk/games/ft/
---
Brian Bell
bkb@beol.net
http://members.xoom.com/rlyehable/ft/
ICQ: 12848051
AIM: Rlyehable
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