Re: [FT] Enhanced weapons
From: Mark Kochte <kochte@s...>
Date: Mon, 24 Jul 2000 13:40:02 -0400 (EDT)
Subject: Re: [FT] Enhanced weapons
On Mon, 24 Jul 2000, Chris DeBoe wrote:
> As part 2 of my "quality is good" list of suggestions:
>
> Option 1:
> Enhanced Targeting: weapon adds +1"/6" to range capability.
> Superior Targeting: weapon adds +2"/6" to range capability.
>
> Example:
> Aaron, with Target-E, fires Beam-3's at Indy's cruiser, 28". Since he
has Target-E, his beam 3 does 3d6 at 14", 2d6 at 28", and 1d6 out to
42". He rolls 2d6 for his beam-3 and does 7 point of damage (rerolls,
you know).
>
> Indy fires back with his beloved PTorps and Target-S. The normal
range bands for PTorps are 6/12/18/24/30 so Indy would miss on a 5-;
since he has Target-S, the range bands are 8/16/24/32/40, so he misses
on a 4-. He fires three torpedoes, rolls three 1's and misses with all
of them.
Hey!!
:-P~~~
Aaron doesn't need no stinking Target-E.
Indy