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Re: Phalon Plasma Bolts

From: stiltman@t...
Date: Mon, 12 Jun 2000 14:21:17 -0700 (PDT)
Subject: Re: Phalon Plasma Bolts

> on 6/12/00 14:45, Paul Radford at wrote:
> > Can Phalon Plasma Bolts affect friendly Phalon ships?

> > I assume that they do as the FB2 rules state that they attack all
> > within 6MU.
> Your assumptions are correct.  Every game I've been a Phalon in has
> red
> at least one or more quick communiqu=E9s for coordinating firing and
> maneuvering as to avoiding becoming a victim of my own or my teammates
> s.
> SMBs specifically state "enemy" ships in the rules while PBs have no
> designation that I can find.

I believe this is the case... plasma bolts are area-effect weapons, so
not a situation where they're intelligently directing their attacks
a target under guidance.  My take is that they've got a time fuse of
sort (probably chemical in some way), and they fly a certain distance
just explode.  Missiles, on the other hand, have a more directed
and real guidance systems.
 The Stilt Man
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   < surrender your money.  Antitrust law is irrelevant.	>
   < Competition is irrelevant.  We will add your financial and >
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   < will adapt to service ours.  Resistance is futile. 	>

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