Re: FB2, ubership with needle beams
From: Ground Zero Games <jon@g...>
Date: Wed, 7 Jun 2000 23:01:18 +0100
Subject: Re: FB2, ubership with needle beams
[snip]>
>All in all I've found that most of the FT balance issues (as others
have
>commented) usually seem worse than they really are once players have
had
>some time and discussion to look at them in more detail. I only hope
some
>of post play-test thoughts about SV balance issues go this same
direction.
>;-)
I generally feel that while everyone is arguing (in a friendly sense of
course <grin>) about it, then that's a good thing - it probably means
we've
got things about right! When everyone stops arguing and AGREES that A is
much better than B, THEN we need to look at the problem...... ;-)
Jon (GZG)
>
>
>Kevin Walker
>sage5@home.com