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RE: [FT] SV Screen Node Question

From: Ground Zero Games <jon@g...>
Date: Wed, 24 May 2000 09:38:26 +0100
Subject: RE: [FT] SV Screen Node Question

>Schoon wrote:
>> >If Schoon's suggestion (having to power the bigger screen node first
if
>> >you have different-sized screen nodes) is adopted, you'll sooner or
>> >later lose the bigger node to a threshold check and have the smaller
>> >one unable to operate as well (since you *can't* power the bigger
node
>> >first when it is knocked down...).
>>
>> Actually I meant the "first node" as non-specific. Technically
>> they're both
>> 7.5 MASS. Any one node costs 8 to power. Both cost 15. See?
>
>True, but since the icon for the screen node has the power required in
it,
>if one had an 8 and the other a 7, then the 8 was lost due to
thresholds,
>the 7 would be left but actually requires 8 power :)
>
>That is why I also interpret the rules to mean each node is rounded
>separately so this situation will not happen.
>
>Jon, any official ruling yet?

Having watched the discussions, I'd go with the same conclusions as you
-
round each node separately.

Jon (GZG)

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