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Re: Simple Campaign Thrust

From: Sean Bayan Schoonmaker <s_schoon@p...>
Date: Mon, 22 May 2000 07:31:25 -0700
Subject: Re: Simple Campaign Thrust

>Once again it is proved that if I think about something and
>start making notes to write it up, someone else (often Schoon)
>courteously reads my mind and writes it up for me.  Thanks :-\

...and where else am I supposed to steal my good ideas from ;-)

>Task Forces:
>Markers may be used for TF's, with strength 0, 1, 2, or 3.
>(IIRC DS2 has counters in these denominations).  Strength 0
>simulates recon elements and small craft fitted with ECM to
>simulate larger units, and have no effective combat strength.
>Strength 1 and 2 depict 500 FT points and 1000 points
>respectively.

TF markers are intentionally "strengthless." Yes, adding intel rules
might
be on the menu, but it would be something more along the lines of:
reveal
TF strength if within 3MU, attacks within 1-2 MU. The current 3 MU
attack
range is a little much I've found.

>I'd suggest that 1 million population produce MCr100 per
>quarter.

Not a problem, I suppose, but since I've specifically avoided time
scales... I want to keep this SIMPLE, and though people are welcome to
tack
on whatever additions they wish to add "realism," I want the basic
system
to be very easy to play.

>If you want something more specific:
>First row of hull boxes = 10% original cost
>Second row = 20%
>Third row = 30%
>Fourth row = 40%
>Therefore if you have a 40 hull ship which has lost 38 hull in
>combat and originally costs X, the cost to repair it is
>10%+20%+30% + ((7/10)*40%) = 88% of original cost to repair.

Good point, here. However I think that your repair costs are too low for
the lower end. 10% for up to 25% destruction and 30% for up to 50%
destruction.

I'd prefer something more along the lines of: repair cost = actual % of
hull and armour boxes destroyed.

>that's degrees, not inches, of course

Correct.

>3 light years?  How about "in the same system"?

As I said above, I think that the 3 MU attack range is high. On the
other
hand, any two TFs in the same systems are definitely going to be within
3
MU.

Schoon

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