Re: The GZG Digest V1 #843
From: dadams@p...
Date: Tue, 18 Apr 2000 07:58:06 +1000
Subject: Re: The GZG Digest V1 #843
>>>
This also brings up the question of how to handle, in a hidden game, the
use
of Reconnaissance by Fire (An interesting little concept I never thought
of
myself, I read about it in the HHandbook for Marines, and confirmed it
with
a coworker who is ex-marine) - basically, you find the answer to your
question by firing INTO that clump of trees. If it runs away, fires
back, or
bleeds, yes, it IS enemy infested. I brought it up with my marine
friend,
and his reply was, "What's even nicer is reconnaissance by Fire by
AIR....
(he had a particular affection, apparently common in the USMC, for his
brothers-in-arms who pilot helicopter gunships).
<<<
Aggghhhh!!! Recon by fire (RBF) would only be usefull if you had a lot
of ammo
or great logistics. I notice that (at least in Vietnam, maybe Owen can
tell us
if it still the case) the Australian Army empshisised patrolling over
RBF,
mainly because RBF lets the neemy know where _You_ are.
Case in point was the mad minute, not true RBF , granted, but firing
insane
amounts of ammo out from your camp lets the enemy know exactly where
your camp
was, and that you where setting up at night. A patrol, however, allowed
better
recon , and hopefully the benifit of supprise.
In SG, this would be hard to work out, as a unit fired on would be
suppressed
(only IMHO after a fully effective fire), so it would be _harder_ to
leave
cover, not easier. And trained troops would not leave nice safe cover
just
because they where fired on.
So how you handle this in a game?
DS, I dont know, been a while since I read the rules.
Darryl
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